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- How to make Mac NetHack 3.1 using MPW
- Copyright (c) 1992-11-23 Jon W{tte
-
-
- Please read these instructions through carefully before starting to
- build NetHack for the Macintosh. Most important is the part about
- keeping the folder structure intact, and how to move a few files
- around.
-
- For me, having done this a few times, steps 1-7 take less than five
- minutes. Add to that an average compilation time of 25 minutes
- (without VISION_TABLES, see below) and a full build of NetHack from
- scratch doesn't take more than a lunch break.
-
- 0) Requirements:
- - MPW C 3.2
- - Mac with 68020 or better CPU (this is required to run MPW 3.2)
- - 10 MB free disk (at least)
- - 8 MB memory (using System 6, or a slimmed System 7)
- More is quite preferable.
- - About 7 minutes of time on a Quadra with a RAM disk that fits
- the entire compilation. Less than an hour for an SE/30 with
- standard hard disk.
- - Do NOT use virtual memory, or the compilation will quite possibly
- take the whole weekend. We're serious.
-
- 1) Move all source files onto your hard disk. Make sure to keep the
- folder structure the way it is. You can skip the "tty" "X11" "amiga"
- "msdos" "os2" and "vms" folders if you are hard pressed for space.
- Also make sure the files are in native mac text format (i.e. ASCII
- 13 is used for newlines).
-
- 2) De-binhex the file :sys:mac:NHmake.hqx using Stuffit, Compact Pro,
- tickle, or any other de-binhexer. Move the resulting file
- (Nethack.make) into the "top" folder (the one containing the
- folders "src" "include" etc).
-
- 3) De-binhex the files :sys:mac:NHrez.hqx, :sys:mac:NHrsrc.hqx and
- :sys:mac:NHsound.hqx. If there is no sound file, or you do not
- want the sounds (they take up 200K in the final binary) you must
- create an empty resource file called "Sounds.rsrc" in the folder
- :sys:mac, using ResEdit.
- The resulting files should be left in :sys:mac:
-
- 4) Edit the make file Nethack.make to set the Top variable. If your top
- folder is called "nh31" and is in the MPW folder, this is not needed.
-
- 5) Create two new folders in the top folder, named "Dungeon" and "Obj".
-
- 6) You may want to edit some of the options in :include:config.h to suit
- your tastes. However, using MPW, this file will self-configure for
- the default Mac distribution.
-
- NOTE: The make file defines VISION_TABLES, and macconf.h sets
- the option BRACES to match, so you should not concern yourself
- with that option in config.h. However, compiling with the option
- VISION_TABLES will generate a faster binary, at the expense of
- the size of the application, and compilation time.
-
- Your MPW shell will need at least 7000K REAL MEMORY (TempMem
- won't do) for this compile to work. If you don't have it, you
- can try removing the VISION_TABLES option in the make file,
- you will however still need around 3000K for the MPW shell.
-
- 7) Use BuildProgram on the make file. This is Cmd-B for most folks.
- Sit back and relax. The linker will spew out a lot of warnings
- about global data size (Error 34) but that's OK. If you don't
- want the warnings, turn on -model far in the make file; this will
- make a slightly less efficient program but gives no warnings.
-
- 8) When the build is done, a short melody is played, and the results are
- in the Dungeon folder. Enjoy!
-
- 9) If you want to make any changes to the dungeon compiler or the special
- level compiler, you will need to edit the makefile to remove the
- dependencies for dgn_comp.h and lev_comp.h. You should then add
- dependencies for dgn_lex.c and lev_lex.c (output by lex) You
- will also need dependencies for dgn_yacc.c and lev_yacc.c (Output
- of yacc). All four of these files should end up in the Top:sys:share
- folder. Finally, the y.tab.h output from yacc should end up in
- the include folder as dgn_comp.h/lev_comp.h.
-
-
- 10) If, heaven forbid, you experience any configuration problems or make
- errors, try to fix it yourself (there are several READMEs and the
- like you can check), but be sure to save a copy of the original files
- if you change anything. There should be no problems if you use the
- correct versions etc. as per step 0 but you never know. As always,
- turn off all INITs and re-boot if you have any problems, and they
- might go away.
-
- If you experience any bugs, please mail them to the bug report address
- nethack-bugs@linc.cis.upenn.edu
- Be sure to include what computer you use, how it is configured, what
- version of MPW and C and the headers you use, where you got the
- NetHack code etc. etc.
-
- 11) This code is provided "as is" free of charge, and no warranty of any
- kind can or will cover it. Use at your own risk. This code is
- protected under copyright law, and may only be re-distributed under
- the terms of the NetHack license also found in this package, or
- otherwise with the authors' permission. (If the license is missing,
- mail the bug report address for a copy.)
-